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Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
603
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Posted - 2013.04.16 14:11:00 -
[1] - Quote
CCP Rise wrote:Look forward to hearing your feedback, as always Rise Damn Icelandic flagellants! 
You can start by reading through the player made thread Battleship Missile debates for Odyssey. We took the liberty of getting the party started, hoe you don't mind. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
611
|
Posted - 2013.04.20 12:23:00 -
[2] - Quote
SongSinger wrote:most annoying that as the transverse velocity to zero gun deal 100% damage, it does not matter if SIGtarget/SIGweapon<1 missiles even stationary target unable to deal 100% damage, if SIGtarget/RadiusExpl<1 this is especially annoying with citadel cruise missiles (torpedoes) Transversal is never zero unless you are EHP bashing or stumble upon someone who had a bathroom emergency (ie. AFK). Controlling/minimizing transversal is a large part of successful use of guns, but you are right to defeat the explosion radius you need a module, specifically a TP which is a fair trade considering you potentially do 100% damage at all ranges without having to switch ammo (no optimal/falloff concerns). |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
661
|
Posted - 2013.05.08 12:53:00 -
[3] - Quote
Bucca Zerodyme wrote:...You miss the Point CSM-Guy... Don't knock the CSM, not their fault that they are forced to drink from the same Kool-Aid fountain as CCP employees. Ducks in a row and all that.
Damage is irrelevant, application is everything.
Adding a ton of damage and then adding a bit to exp.radius will just make them god-weapons against cruisers and up at ranges where Torps previously held the field .. Torps will be limited to bombers and BS slug-outs (rare!) and cruise remain utterly hopeless beyond 50km .. cannot design a system to only work as intended under TiDi, and those are the only conditions where cruise will ever get to use their range.
Only upside is that TP's may see some general use again .. 
Alternates (previously suggested): - Install MJD in Cruise missiles and reduce flight time to achieve 80-90km (+100km from MJD). - Let Cruise go after nearest locked target should target at which it was launched decide to bail.
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Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
663
|
Posted - 2013.05.09 16:56:00 -
[4] - Quote
Hagika wrote:...No one is right all the time. Also with eve and with all modules and possibilities and ideas of people, to say that Afterburners are not used, is a load of crap. In competitive PvP on the BS scale?
Never seen an AB fit even in BS's heyday, granted there was a few weeks after the scram changes where people experimented to sidestep the MWD killing effect, but the ability to move a hunk of junk at 1k/s outweighed the 'what if scenario' thus ending the brief period ... and with the BS hulls being all but extinct the number of actual AB users is likely so small that "not being used at all" is a lot closer to reality than "used by some".
Zetak wrote: I can only support this statement. I expected that the amarr will get the missile focused ships. Why? oh yeah, because of high tech Khanid Kingdom? No? Nothing? I did not expect that the minmatar nation will get missiles and it is interesting that the matari nation mastered the missile platform suddenly...  Pretty logical progression if you ask me, tribal people throwing rocks at each other -> tribal people invent gunpowder and rudimentary rockets -> tribal people strap rocket to rock.
If CCP were to be completely anal about it they'd make it unguided ordnance (Rockets/HAMS/Torps) to emphasise the rudimentary part .. plays nicely into the idea of cave people finding out that shining a good old flashlight into the enemy's neighboring cave makes the rock(ets) hit better thus giving rise to their TP specialty. 
Zetak wrote:I mean before the rebalancing the ships, mostly khanid ships were using missile systems. With the exception of phoon and their dreadnough. Khanid ships were plain awsome missile platforms, armor tanked, but there was one thing that was mandatory: they had one less missile launcher slot. I know it was assault focused, but still it was put down plainly. Khanid is separate from Amarr and there should never be a missile bonus on any ship not sporting a black paint job .. if anything the other bloodlines should be revised to be as distinct as Khanid instead of 'more of the same with a slight tilt' that they ended up being. |
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